[…] With Eutopia, Trickster-p sets a further milestone in its quest for a language that breaks away from the conventional stage, thus giving a further momentum in the context of a dramaturgical research that owes almost everything to renouncing the actor’s presence in its traditional sense. And while the dramaturgical dynamic of Eutopia‘s non-place is the questioning life on Earth, then we also find ourselves in the heart of a theatrical paradigm at its origins.

Stratagemmi prospettive teatrali (Italy)



The stories of the Earth have changed in nature and scale: we do not write stories to tell about the creation or the course of the world, but to avert its end.

Book is a Book is a Book

Ts'ui Pen must have said once: I am withdrawing to write a book. And another time: I am withdrawing to construct a labyrinth. Every one imagined two works; to no one did it occurred that the book and the maze were one and the same thing.


Choreography for the dying light


We met blind people. Some were born blind, others lost their sight over time. We asked them to tell us how they see


Room by room audio journey around the fairy tale Snow White


Installation in 9 rooms, one prologue and one epilogue


Trickster-p — Projects — Eutopia

Eutopia was born from the desire to explore a different paradigm of “doing together”, through a playful and multisensory approach. How can we re-construct or de-construct our “doing”? How to coexist with the plurality of forms around ‘nature’ without denying our “being human”?
Combining performance, installation and game design, Eutopia calls into question outmoded biological, ecological and anthropological models to transform the theatre into a big action table. Around it, spectators are invited to a participatory experience whose results, always different, are the outcome of their own individual contributions.
Collective action, as fundamental as it is ephemeral, is used as instrument to delineate possible worlds that host narratives and visions in which the human and the non-human intertwine – to then recompose a jagged geography of multispecies landscapes in continuous transformation.
Eutopia privileges that art of telling stories in which human beings neither are the core nor occupy the role of intruders against whom ‘nature’ should be protected, and participants are involved, questioned and turned players of the non-human stories that arise from their action.


Concept and realization

Cristina Galbiati & Ilija Luginbühl

Artistic collaboration

Simona Gonella, Yves Regenass

Associated game designer

Pietro Polsinelli

Original sound space

Zeno Gabaglio


Lara Persia - Lemura Recording Studio

External eye

Martina Mutzner

Assistance and collaboration in the construction

Arianna Bianconi

Graphic design and design consultants

Studio CCRZ


Gabriella Sacco (English), Dorit Ehlers (German)

Photos and trailer

Giulia Lenzi


Trickster-p, LAC Lugano Arte e Cultura


Theater Chur, ROXY Birsfelden, Südpol Luzern, TAK Theater Liechtenstein, FOG Triennale Milano Performing Arts

Creation residency

Le Grütli - Centre de production et de diffusion des Arts vivants

Supported by

Pro Helvetia – Swiss Arts Council
DECS Repubblica e Cantone Ticino – Fondo Swisslos
Città di Lugano
Municipio di Novazzano
Fachausschuss Tanz & Theater BS/BL
SWISSLOS/Kulturförderung Kanton Graubünden
Landis & Gyr Stiftung
Stiftung Dr. Valentin Malamoud
Boner Stiftung für Kunst und Kultur
Bürgergemeinde Chur
Fondazione Winterhalter

Press review

Mouvement (France)

[…] With a gentle and ambivalent attitude, Trickster-p lets the game take its course and allows the spectators, the real protagonists of the experience, to learn by doing. Short-term decisions, individualistic and collective dynamics, discouragement over the opacity of rules or the weight of responsibility, reveal a minimalist yet unstoppable allegory.

La Regione Ticino (Switzerland)

[…] There is in this work an extreme attention to detail. Everything is extremely well thought out, from the scenic ambience to the sociological and anthropological references. Precisely, it is a work of condensation and not simplification.